03/30/2021 - 16:39
  • netcode overhaul which should result in a smoother and less buggy experience for everyone, as well as vast improvements to hit registry. If this improves your experience, let us know in the discord
  • primary weapons now have infinite ammo
  • ammo pickups now add ammo to your currently equipped weapon if it is a pickup weapon (e.g. sniper, rocket launcher, shotgun)
  • chat box now shows in the menu not just the HUD
  • now get an achievement and bonus score for killing someone after you die
  • teammates mines and trips will no longer trigger
  • now get a message if firing at teammates
  • fixed smoke grenades not exploding 
  • fixed verified twitch icon out of place
  • added back in the heatseeking rocket launcher with related bugs fixed
03/25/2021 - 13:06
  • fixed the dreaded controls locking issue
  • ui improvements to end-game screen so stuff is easier to read and doesn't get cut off on smaller screens
  • landmine now has a 1.5 sec delay before arming
03/18/2021 - 15:09
  • showing red triangle of enemies not in LOS for 2 seconds instead of showing health bars and player names for 5 seconds after firing
  • replaced the headshot sound with something that doesn't sound like a discord notification
  • fixed chat sometimes going outside window if words are too long
  • reduced sound falloff distance from 80 to 60
  • the standard grenade has less of a delay before exploding
  • fixed the scoreboard not sorting correctly
  • all player names are white regardless of role. No longer showing the weird unicode characters based on rating which people didn't understand
03/17/2021 - 15:03

Warning: your player settings will be reset. Sorry about that! We needed to do this to fix some corrupted user player settings.

  • grenades respawn twice as fast
  • your healthbar will momentarily show for ALL players after firing, regardless of wether you are inside line of sight
  • landmine and trip mine now arm instantly 
  • grenades no longer bounce off players
  • increased base movement speed by ~20%
  • standard grenades no longer explode until they’ve landed on the ground for a set time. In other words, they won’t explode in the air
  • trip mine trip laser now terminates near the end of the blast radius
  • changed the explode graphic on grenades to one that’s radial so it more accurately reflects the blast radius
  • added profanity filter
  • now showing the total # of kills for each team in team DM
  • can now hear different sounds for getting headshots vs. body shots
  • achievements for getting sticky, mine and trip kills
  • fixed issues with the spectator button
  • new AR sound
  • you can now see teammate bars through walls
  • profile thumbnails now shown in scoreboard
  • sound falloff distance increased so you hear stuff from further away
  • “Rank” now called “Rating” so people aren’t confused
  • fixed scoreboard stuck to the top in firefox
  • fixed game crash caused by chat
  • last chat messages now appear permanently in the HUD
03/10/2021 - 12:00
  • added 3 new grenades: proximity mines, trip mines and sticky grenades. You can shoot these grenades to make them explode. 
  • you can now purchase weapon skins from the store and equip them in your profile. A hand cannon, auto rifle and laser rifle skin are now available in the store
  • you can now pick 1 utility grenade (choose from 2) and 2 damage grenades (choose from 4) at the abilities screen
  • default game mode (when you first load page) is randomly either deathmatch or team deathmatch instead of always deathmatch
  • fixed some issues related to rotating into the next game from spectator mode
  • spectator sees everyone’s health bars at all times
  • fixed sounds repeating at the end of a game
  • moved the you vs. them boxes off to the right and made them smaller
  • removed “invincible for … ” text because it blocks things on the screen
  • fixed an error caused by someone leaving just before killing someone
  • fixed teleport animation playing when a player throws a grenade
  • camera no longer continues to zoom out after following your killer. It will stop after a max distance. 
  • melee now cancels reloading
  • removed white particle effect from teleport
  • increased volume distance fallout for shoot sounds and added back in random pitch for shoot sounds
  • store rotation date now updating
  • initial page load time much faster
  • fixed FPS showing “infinity” at the end-game screen
  • Remove redundant ammo count in to the left in the hud and made right ammo counts larger and more legible 
02/22/2021 - 11:10
  • fixed not seeing enemy bullets
  • performance improvements
  • camera pans to the enemy at the end game screen
  • fixed dmg numbers stuck at game end
  • increased end game screen time from 10 to 15 sec
02/18/2021 - 17:11
  • added spectator mode. Note that you cannot join a game as a player after joining as a spectator and vice versa. Access spectator mode by hitting the “spectate” button at the main menu when you first load the page
  • you now see the game taking place during the camera pan over the map before joining a game (i.e. you are in a soft observer mode)
  • you can now respawn with space bar
  • added some protection against hackers
  • added a timer at the store to show when the next cosmetics will be swapped out
  • default player abilities now has the hand grenade
  • weapon swaying no longer doubles in speed when your FPS doubles
02/15/2021 - 09:33
  • invincibility on respawn 3 sec instead of 5
  • now need to click a button to respawn so you can't be harvested and killed repeatedly when AFK
  • players spawn on top of each other less frequently
  • showing correct player count on load screen
  • when you create a private game with custom game options, you'll see the settings on the load screen when you start the game
02/11/2021 - 17:56
  • fixed a lot of black screens by optimizing map loading 
  • you can now specify custom game parameters when creating private games including round length, gravity, damage multiplier, timescale and max players 
  • fixed bug which caused you to have a loaded gun in a scenario in which your gun should be empty
  • fixed ragdoll not working often 
  • fixed a bug which allowed you to crouch into certain areas of the map and jump up into areas you shouldn’t have access to 
  • fixed double and triple kill not working
  • added a bunch of multi-kill and killing spree achievement events 
  • rank should no longer show an empty [ ] and rank display tweaks
  • fixed the weapon pickup effect
  • Make chat more legible on the end game screen and improvements to chat history legibility
02/05/2021 - 07:05
  • you can now create and join parties by sharing a link. When in a party, everyone goes into whichever game the leader of the party goes into. For example, if the leader joins a public deathmatch, all party members will join the deathmatch. Parties in team deathmatch will be on the same team. Earn 20% extra coins for being in a party. 
  • you now have 5 seconds of invincibility when you first spawn. If you fire a weapon, you are no longer invincible. 
  • fixed some issues which caused the client to freeze/stutter in the middle of a game
  • rank is calculated a bit differently. You must have over 100 games to achieve a rank greater than 10.
  • changed the default secondary grenade from flash to smoke
  • up to 7 players spawns will be random instead of the mathematically furthest spawn from all players. This to combat the effect of players finding it difficult to find each other on larger maps. 
  • players no longer are removed from the scoreboard if they leave at the end game screen
  • added twitter button
  • reduced flashbang duration
  • smoke grenades now stick to surfaces
  • improvements to rag doll deaths when dying from shotgun and explosives and general ragdoll improvements
  • shotgun damage now shows as a single number instead of a dozen numbers
  • you now see ranks in-game in the score table. in addition to your numeric rank you can achieve the following unicode characters which display next to your name:
    • Rank 5 - 1 star
    • Rank 10 - 2 stars
    • Rank 15 - 3 stars
    • Rank 20 - 1 diamond
    • Rank 25 - 2 diamonds
    • Rank 30 - 3 diamonds
    • Rank 50 or greater - skull with crossbones
  • fixed a bug which caused people to not die if they lost exactly 100 health due to a rounding error
  • rockets no longer collide with their owner in the first 1 second after firing
  • fixed various bugs related to hit reg, like the healthbar not updating immediately
  • homing rocket can no longer lock on to teammates
  • coin balance at end game screen shows difference of newly added coins
  • tweaks to how the grenade rotates when thrown
  • the you vs. them kill count boxes is a lot smaller so it doesn't block the screen
  • your lifetime score will now update and show in your profile and on the rankings page
  • rewards panel at end-game screen no longer shows in private games
  • added an invert y-axis option
  • Fixed freezing temporarily when searching for a new public game or creating a private game room.
  • you can now achieve certain roles which alter the color of your name in-game and your name on the scoreboard. To see a list of roles and descriptions go here:
  • added a new map called "Rook"
01/28/2021 - 11:12
  • fixed loading into a map where the collision was all wrong and you sometimes spawned outside
  • fixed audio sounding drowned out by reverting to stereo sound
  • teleport cooldown is now longer
  • time to next game now 10 instead of 15


01/27/2021 - 09:01
  • instantaneous hit registration and client prediction on hitscan weaponry implemented
  • overhauled teleport rank 2 and 3. You now get 2 teleports at rank 2 and 3 at rank 3. You can teleport, for example, 3 times in quick succession at rank 3. 
  • fixed issue which causes gun to stutter back and fourth while sprinting or ADS-ing
  • removed warning to leave page
  • fixed seeing damage text appear multiple times or inconsistently 
01/26/2021 - 10:34
  • higher sprint tiers now increase your max sprint speed
  • added twitch integration - you will now see the top 4 streamers for in the upper left. Feed updates after every game end. 
  • bumped up default sensitivity again
  • added register/login button at the end game screen for guests
  • changed the height of the killing floor from -100 to -30
  • players no longer flashed when dead or not joined yet
  • lower heal sound volume at higher distance
  • fixed screen flashing in a weird way when getting hit while being flashed
  • disallow ADS while reloading
  • fixed killing spree text
  • larger hitboxes for heatseeking launcher lock on detection
  • coin balances now update in all UI when you earn more coins (instead of just on refresh)
  • now showing your new coin balance at the end game screen
01/24/2021 - 07:45
  • at the end of a game, clients now auto search for games if you are in a public game with less than 4 players, to prevent players getting stuck in dead or low pop lobbies
  • added new heatseeking rocket launcher model which is more visually distinct from the normal rocket launcher model and takes up less of the screen
  • kill messages now appear on the screen longer
  • fixed you vs. them display appearing on the screen much longer than it should have
  • tweaks to auto-rifle sound
  • changing FPS on timer so it doesn't rapidly change in the ui if the FPS is rapidly changing
01/22/2021 - 16:56
  • fixed the latest version of chrome from crashing due to the glitch effect on the "click to play text"
  • small audio fixes
01/22/2021 - 08:55
  • increased players per room from 8 to 10
  • hand cannon fires 20% faster
  • new auto rifle sound
  • improvements to 3D audio
  • bumped up default sensitivity 
  • reload sound now stops playing when the reloading gets cancelled. Also small reload bar fix.
  • fixed some invalid html on the game page 
01/21/2021 - 10:09
  • All coins now half price.
  • Fixed 3d positional audio. still might sound washed out but the positional aspect should be working 
  • Small Tweaks to the load screen.
01/20/2021 - 15:55
  • Fixed the screen resolution not sizing up resulting in jagged/grainy graphics if you load the window small and increase the size (e.g. go from windowed to full screen)
01/20/2021 - 12:16
  • Fixed game not working when in incognito mode (or browsers with strict security setting) playing from an iframe
  • Fixes for 3d audio
01/20/2021 - 11:22
  • Added 3d positional audio
01/20/2021 - 07:47
  • fixed load screen showing incorrect map name/image & load screen improvements on smaller screens
  • when you kill the highest score player, get the "Usurper" achievement which gives you a bonus score
01/19/2021 - 22:18
  • fixed issue which caused players to frequently end up in empty or half-full rooms
  • revamped load screen to show you the map you are about to load on, tip, game mode and max players
  • health bars now hidden inside smoke
  • added extra score for killing person with highest score
  • you now get an alert if you are kicked for idling
  • idling kick time changed from 60 to 100 seconds
01/16/2021 - 14:12
  • fixed being able to tab out of the end game screen
  • fixed not being able to change skins on the first reload after making a purchase in the store
  • sprint starts out faster
  • increased idle kicker from 30 seconds to 60
  • sensitivity settings now go 10x higher
  • round limit changed from 5 min to 4
  • fixed K/D not calculating correctly on scoreboard
  • fixed improperly centered text on "next game in ..." screen
  • removed "sliding" effect
  • hide enemy health bars when player is blind from flash