Submitted by Forgeable on Tue, 01/31/2023 - 12:52
  • Players now get a 25 health increase upon reviving a teammate in survival
  • Added a new load screen which displays a full screen view of the next map loading
  • Weapons spawn in 15 seconds after the game starts instead of immediately at game start
  • Fixed teams getting incorrectly assigned in tourney mode
  • Fixed delay with the first shot of weapons, especially the deagle
  • Fixed the infamous “up/down bug” which happened randomly if you click the shoot button before reloading is done
  • Fixed the default weapons in profile sometimes incorrectly getting a checkmark, even when they are not equipped
  • Possible fix for the impulse grenade sometimes not making a sound
  • The wave multiplier text will only show in survival
  • Pre-patch for updating weapons spawns to be less RNG (e.g. what would have been a shotgun/smg spawn will now only spawn a shotgun)
  • Sniper body damage from 90 to 75
  • Deagle damage from 75 to 65 but with a 1.55 headshot multiplier instead of 1.5 (still a 1-shot headshot kill)
  • Firing rate on both the Sniper + Deagle swapped (Deagle now fires slightly faster)
  • Stickys should be harder to land