Removed visual bullets on hitscan weapons. The bullets were for aesthetic purposes but often gave players a false impression of bullets having travel time
Bullets from hitscan weapons now have tracers which can be disabled in settings
Added an option for toggling horizontal FOV. Some people might find adjusting horizontal FOV more intuitive than vertical
New default FOV from 60 to 90
Enabled the "unadjustedMovement" setting in chrome which might affect how mouse inputs work in Chrome. Read more about it here: https://chromestatus.com/feature/5723553087356928. This change is intended to fix mouse movements randomly jerking on Windows
Fixed player models not being properly disposed which might improve performance