- Removed visual bullets on hitscan weapons. The bullets were for aesthetic purposes but often gave players a false impression of bullets having travel time
- Bullets from hitscan weapons now have tracers which can be disabled in settings
- Added an option for toggling horizontal FOV. Some people might find adjusting horizontal FOV more intuitive than vertical
- New default FOV from 60 to 90
- Enabled the "unadjustedMovement" setting in chrome which might affect how mouse inputs work in Chrome. Read more about it here: https://chromestatus.com/feature/5723553087356928. This change is intended to fix mouse movements randomly jerking on Windows
- Fixed player models not being properly disposed which might improve performance