You now earn e regardless of if you left the game early. Keep in mind, it might take some time for your e to reflect as the game will need to end before it is applied to your account. But it will apply eventually
In survival you now earn an additional 1% bonus for kills (base score of 100) depending on which wave you are on. e.g. on wave 50, you will earn +50% per kill. This does not apply to bonus score events (e.g. assists) but does apply to boss kills (which is already 20x what a zombie kill awards)
In survival bosses are stronger, have more health and are immune to trip mines. Zombies have a higher max speed (1.2 to 1.3). Increased self damage from 10% to 40%. Additional bots per wave comes faster.
You now start with 1 impulse grenade instead of 0 or 2
Lowered rain sound volume
Fixed lag caused by new players or bots spawning. This improvement affects all game modes.
Reduced damage on shotgun pellets and increased spread (while ADSing and hip firing)