- Non-earn and earn lobbies are now combined
- Killing guests earns 50% of what you'd earn against registered accounts
- Rewards in Survival are tripled
- Implemented a netcode change which should reduce freezing/stuttering in poor network conditions (high ping / jitter)
- Changing the region now reloads the page
- Fixed several bugs in the earn tab
- Made some UI changes and improvements
- Impulse grenade is slower in the air in 40hz (double tick rate) to simulate 20hz (the normal tick rate)
- Games won't being until the first player has finished loading and joined instead of games beginning when the first person starts loading (will result in longer games)